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| I need help with my Wi-Fi Team. | |
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| Topic Started: Jul 7 2008, 07:42 AM (149 Views) | |
| jake81597 | Jul 7 2008, 07:42 AM Post #1 |
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Grunt
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I need help with my Wi-Fi team. +KillerCubivore helped me with 1/3 of it. These are the Pokemon I want on it: Snorlax Drapion Yanmega Garchomp Lapras Lucario (+KillerCubivore helped me with Garchomp and Yanmega.) I need help with the move sets, nature, item, EV, and ability (if it has two abilities.) |
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| Φ shadowcreep | Jul 7 2008, 12:24 PM Post #2 |
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So Zetta Slow
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Yanmega@Wide Lens/Expert Belt Modest Speed Boost 4 Def / 252 SpA / 252 Spe ~ Protect ~ Bug Buzz ~ Air Slash ~ Hypnosis Snorlax@Leftovers Careful Thick Fat 244 HP / 28 Def / 236 SpD ~ Rest ~ Sleep Talk ~ Body Slam ~ Earthquake / Crunch / Fire Blast Lucario@Life Orb Adamant Inner Focus 4 HP / 252 Atk / 252 Spe ~ Close Combat ~ Swords Dance ~ ExtremeSpeed ~ Crunch / Stone Edge Damage Calc Close Combat vs. max HP / Def Skarmory 84.4% - 99.7% Close Combat vs. max HP / Def Bronzong: 95.2% - 100% (67% chance to OHKO) Close Combat vs. max HP / Def Hippowdon: 75.7% - 89.3% Close Combat vs. max HP / Def Forretress: 79.7% - 93.8% Close Combat vs. max HP / Def Donphan: 82.0% - 96.9% Crunch vs. max HP / Def Cresselia: 63.5% - 74.8% Crunch vs. max HP Cresselia: 85.1% - 100% (2.6% chance to OHKO) Crunch vs. max HP / Def Dusknoir: 88.4% - 100% (21% chance to OHKO) Crunch vs. max HP / Def Celebi: 78.7% - 93.1% Lapras@Leftovers Modest Water Absob 164 HP / 92 Def / 252 SpA ~ Ice Beam ~ Thunderbolt ~ Sing / Toxic ~ Hydro Pump/Surf Garchomp@Life Orb / Yache Berry Jolly / Adamant 4 HP / 252 Atk / 252 Spe ~ Swords Dance ~ Earthquake ~ Dragon Claw ~ Fire Fang Fire Fang is preferred due to the Swords Dance boost, but Fire Blast hits Skarmory harder before Swords Dance. Drapion@Leftovers Impish Battle Armor 252 HP / 6 Atk / 252 Def ~ Knock Off ~ Night Slash / Cross Poison ~ Brick Break / Whirlwind ~ Toxic Spikes Drapion has pretty sturdy defenses and is immune to critical hits. Furthermore, it learns Knock Off, which is always an excellent move. Toxic Spikes is a neat move against the right opponents—just watch out for Heracross. The resistances are lacking, but the stats are not—even an Adamant Garchomp Earthquake won't OHKO this. |
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| + KillerCubivore | Jul 16 2008, 04:19 PM Post #3 |
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LV16 Rear Admiral
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Ah, sorry, I kinda left you hanging. I went camping for a week, L&L can vouch for me on that if you don't believe me. Yanmega looks good, I don't like hypnosis but it's fine. Snorlax is fine, I like Crunch on the last one. Shadows' calcs are a bit wrong on some the Lucario stuff, atleast they're horribly different than my clacs. I got around half all of his calcs... Lapras is fine. I hate sing but what else are you gonna' do? Garchomp is fine. Drapion's fine. In advance, you have to breed Whirlwind and Nightslash so just TM roar should be easier unless there's something special about whirlwind I don't know about. |
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| crazyadhdlad | Oct 27 2008, 01:23 PM Post #4 |
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Vital Admiral
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Garchomps not fine anymore he Uber!
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| Darko | Oct 28 2008, 11:31 AM Post #5 |
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LV6 Pack Hunter
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holy crap I didn't know pokemon was so technical |
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| crazyadhdlad | Oct 28 2008, 02:23 PM Post #6 |
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Vital Admiral
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Its what happens...
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| + KillerCubivore | Oct 28 2008, 03:09 PM Post #7 |
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LV16 Rear Admiral
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Pokemon is way more technical than anyone who doesn't know thinks. WAAAAY more. Oh, and I figured out why people like whirlwind. It can't be stopped by soundproof pokemon. |
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| crazyadhdlad | Oct 28 2008, 03:57 PM Post #8 |
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Vital Admiral
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you discovered that about a month ago. when i was making skarmory. |
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| Awaken | Nov 16 2008, 01:33 PM Post #9 |
Grunt
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Yanmega@Wide Lens/Expert Belt Modest Speed Boost 4 Def / 252 SpA / 252 Spe ~ Protect ~ Bug Buzz ~ Air Slash ~ Hypnosis Drop Hypnosis for HP Ice/Elec if possible. Never rely on a 65% accurate move to win battles for you Snorlax@Leftovers Careful Thick Fat 244 HP / 28 Def / 236 SpD ~ Rest ~ Sleep Talk ~ Body Slam ~ Earthquake / Crunch / Fire Blast Use Earthquake. Crunch is for ghosts, but a Gengar/Dusknoir wont be able to do anything to a Restlax, and they'll probally be on the way out when you use crunch. Fire Blast is exclusively for Skarm, but Skarm is not the only wall you have to worry about anymore. People in wifi are starting to use Heatproof Bronzong more and more due to Ground moves being more easily tellagraphed than fire moves. I guess any of these would still be fine. Drop the speed EVs and max ATK and SPD. Dont kid yourself, Snorlax isnt in the position to outspeed anything important. Lucario@Life Orb Adamant Inner Focus 4 HP / 252 Atk / 252 Spe ~ Close Combat ~ Swords Dance ~ ExtremeSpeed ~ Crunch / Stone Edge If your using Life Orb, drop Swords Dance. You should be going for maximum impact, not Sword Dancing and opening yourself up to get hit. Life Orb Lucario should enter a battle with the goal of denting as many faces as possible. Swords Dance should be replaced by Stone Edge for the predictable Togikiss/Staraptor/(insert all other flying pokemon here) switch in. Lapras@Leftovers Modest Water Absob 164 HP / 92 Def / 252 SpA ~ Ice Beam ~ Thunderbolt ~ Sing / Toxic ~ Hydro Pump/Surf Drop Sing. Its basicly a worse version of hypnosis, so it doesnt really force a switch as well as toxic due to the accuracy issue. Use Surf because Hydro Pump WILL miss when you need it most. Trust me. Plus a stally Lapras should not be packing low PP moves. Garchomp@Life Orb / Yache Berry Jolly / Adamant 4 HP / 252 Atk / 252 Spe ~ Swords Dance ~ Earthquake ~ Dragon Claw ~ Fire Fang Fire Blast over fire fang because thats the only time your ever going to be using a fire move anyway is to dispatch a floaty steel. Everything else takes more damage from a STAB'd Dragon Claw/EQ. Jolly ALWAYS you want to be abusing that 102 Base speed as much as possible Drapion@Leftovers Impish Battle Armor 252 HP / 6 Atk / 252 Def ~ Knock Off ~ Night Slash / Cross Poison ~ Brick Break / Whirlwind ~ Toxic Spikes Drapion has pretty sturdy defenses and is immune to critical hits. Furthermore, it learns Knock Off, which is always an excellent move. Toxic Spikes is a neat move against the right opponents—just watch out for Heracross. The resistances are lacking, but the stats are not—even an Adamant Garchomp Earthquake won't OHKO this. ^ Ahaha nice Copy+Paste from smogon. Anyways pretty sure Drapion cant learn whirlwind, although if he can, feel free to suprise me. Toxic spikes is not a good option because A) regular poison sucks and thats probally all your going to be able to get off is one set and B) Heal Bell blissy makes toxic spikes sad. Go spikes instead to mess around with frequent switchers/Focus band pokes. Rest looks ok. Edited by Awaken, Nov 16 2008, 01:34 PM.
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| + KillerCubivore | Nov 17 2008, 05:21 PM Post #10 |
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LV16 Rear Admiral
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He can learn Whirlwind, it's so random... mine used to know it but I got rid of it. You breed it with Masquerain (no idea how to spell that) to get it. |
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